
Crazy High School
As a developer on Crazy High School, I was responsible for programming the core simulation mechanics that define the teacher and student experiences. I developed a system for managing classroom activities, including a procedural roll call and a customizable assessment test module. I also implemented a variety of interactive minigames for the student gameplay loop, creating a dynamic and engaging dual-role simulation. My technical contributions were key to building a flexible framework that allows players to seamlessly transition between both perspectives.
Release date
Location
Pakistan
Client
Raven Interactive
Category
Development

