Mike Jonson

Giant Weapon Rush

As a developer on Giant Weapon Rush, I was responsible for programming the core mechanics of this hyper-casual runner. My work included implementing a dynamic scaling system that visually increases the size of the player's weapon as they collect items, providing immediate and satisfying feedback. I also developed the enemy boss combat and damage system, which directly correlates the weapon's size to the damage inflicted upon impact. This streamlined my contributions to building a simple yet highly addictive and visually impactful gameplay loop.

Release date

Location

Pakistan

Client

Prototype Project

Category

Development

Mike Jonson
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Syed Umer Aftab

Game Developer & UI/UX Programmer
(PC, Mobile, VR)

Call me on:

+(92) 313-4062920

Follow me on:

Mike Jonson
Arrow Icon

Syed Umer Aftab

Game Developer & UI/UX Programmer
(PC, Mobile, VR)

Call me on:

+(92) 313-4062920

Follow me on:

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