
MTB Trial Extreme
As a developer on MTB Trial Extreme, I programmed the core mechanics for this physics-based mountain biking game. My work included developing a responsive bike controller that simulates realistic handling and a dynamic terrain system for navigating a variety of challenging mountain ranges. I also implemented a flexible framework for different game modes, such as Time Trial and Racing, ensuring a variety of experiences. My contributions were key to building a scalable and engaging gameplay loop that captures the thrill of extreme mountain biking.
Release date
Location
Pakistan
Client
Raven Interactive
Category
Development

