
Music Tiles
As a developer on Music Tiles, I was responsible for integrating and extending the core rhythm-based gameplay. I seamlessly integrated a client-provided system for dynamically generating and moving tiles, then extended this logic to create and manage a variety of new levels. My work also included programming the precise hit detection and scoring mechanism, rewarding players for accurate timing with points and ratings. My contributions focused on creating a cohesive and engaging player experience on top of the existing foundation.
Release date
Location
Pakistan
Client
Prototype project
Category
Development

