Mike Jonson

Shape Match

A strategic puzzle game where players must group similar objects to score points while navigating dynamic risks and rewards. Bonus multipliers add an extra layer of strategy, allowing players to boost their score by attaching them to grouped objects. However, mismatched shapes transform into fossils—inactive, greyed-out objects that cannot be moved, creating a growing obstacle. If too many fossils accumulate and fill the board, the game reaches a fail state. Players can use bomb objects to clear fossils, though at a score penalty, adding a tactical trade-off between risk management and high-score optimization. To complete a level, players must reach the target score within a given time limit, making each decision crucial in the race against time.

Release date

Location

Pakistan

Client

Prototype project

Category

Development

Mike Jonson
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Syed Umer Aftab

Game Developer & UI/UX Programmer
(PC, Mobile, VR)

Call me on:

+(92) 313-4062920

Follow me on:

Mike Jonson
Arrow Icon

Syed Umer Aftab

Game Developer & UI/UX Programmer
(PC, Mobile, VR)

Call me on:

+(92) 313-4062920

Follow me on:

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