
Train Simulator 3d: Subway Sim
As a developer on Train Simulator 3D: Subway Sim, I was responsible for programming the core mechanics of this immersive simulation game. My work included developing a realistic train control system that allows players to manage speed and safely change lanes. I also implemented a dynamic schedule and station system, where the player's performance is directly tied to their ability to reach destinations on time. My contributions were key to creating a challenging and authentic experience that captures the complexities of subway operation.
Release date
Location
Pakistan
Client
Raven Interactive
Category
Development

